Molly Bloom, a young skier and former Olympic hopeful becomes a successful entrepreneur (and a target of an FBI investigation) when she establishes a high-stakes, international poker game.
Based on the classic novel by Orson Scott Card, Ender's Game is the story of the Earth's most gifted children training to defend their homeplanet in the space wars of the future.
Max and Annie's weekly game night gets kicked up a notch when Max's brother Brooks arranges a murder mystery party -- complete with fake thugs and federal agents. So when Brooks gets kidnapped, it's all supposed to be part of the game. As the competitors set out to solve the case, they start to learn that neither the game nor Brooks are what they seem to be. The friends soon find themselves in over their heads as each twist leads to another unexpected turn over the course of one chaotic night.
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
When her husband's sex game goes wrong, Jessie (who is handcuffed to a bed in a remote lake house) faces warped visions, dark secrets and a dire choice.
Based on the real life story of legendary cryptanalyst Alan Turing, the film portrays the nail-biting race against time by Turing and his brilliant team of code-breakers at Britain's top-secret Government Code and Cypher School at Bletchley Park, during the darkest days of World War II.
A New York film director, working on his latest movie in Los Angeles, begins to reflect the actions in his movie and real life, especially when he begins an affair with the lead actress.
On the day of his retirement, a veteran CIA agent learns that his former protégé has been arrested in China, is sentenced to die the next morning in Beijing, and that the CIA is considering letting that happen to avoid an international scandal.
In honor of his birthday, San Francisco banker Nicholas Van Orton, a financial genius and a cold-hearted loner, receives an unusual present from his younger brother, Conrad: a gift certificate to play a unique kind of game. In nary a nanosecond, Nicholas finds himself consumed by a dangerous set of ever-changing rules, unable to distinguish where the charade ends and reality begins.
A group of friends must confront their fears in a terrifying game. They must sit by the other players in a circle made of a hundred candles, take one of them and tell a horror story. As stories are told and candles blown out, strange events will start to happen. They will feel strange presences around them, lurking in the shadows. But they MUST NOT leave the game or else a terrible curse will fall upon them...
Max Kirkpatrick is a cop who protects Kate McQuean, a civil law attorney, from a renegade KGB team out to terminate her
Air Force One is shot down by terrorists, leaving the President of the United States stranded in the wilderness. 13-year old Oskari is also in that wilderness, on a hunting mission to prove his maturity to his kinsfolk by tracking down a deer, but instead discovers the President in an escape pod. With the terrorists closing in to capture their prize, the unlikely duo team up to escape their hunters.
Wife and mother Valerie Plame has a double life as a CIA operative, hiding her vocation from family and friends. Her husband, Joseph Wilson, writes a controversial article in The New York Times, refuting stories about the sale of enriched uranium to Iraq, Then Valerie's secret work and identity is leaked to the press. With her cover blown and other people endangered, Valerie's career and personal life begin to unravel.
Three friends are on the verge of getting their video game financed when their benefactor is taken hostage by terrorists.
Shortly after the Inter-High of Kagami and Kuroko's second-year, a street basketball team from the USA called Team Jabberwock came to Japan to play a friendly match against a Japanese college-level street basketball team, Team Strky. Despite their best efforts, Strky is brutally crushed by Jabberwock. After the match, the Jabberwock players insult the players from Strky and all of Japanese basketball, claiming Strky's basketball was at the same level as monkeys and telling the players and crowds to quit playing basketball and kill themselves. As a revenge match, Kagetora assembles a dream team of all members of Generation of Miracles plus Kuroko Tetsuya and Kagami Taiga, along with bench players Hyūga Junpei, Takao Kazunari, and Wakamatsu Kōsuke, forming Team Vorpal Swords, with the hopes of reclaiming the pride of Japanese basketball.
Tom Ripley - cool, urbane, wealthy, and murderous - lives in a villa in the Veneto with Luisa, his harpsichord-playing girlfriend. A former business associate from Berlin's underworld pays a call asking Ripley's help in killing a rival. Ripley - ever a student of human nature - initiates a game to turn a mild and innocent local picture framer into a hit man. The artisan, Jonathan Trevanny, who's dying of cancer, has a wife, young son, and little to leave them. If Ripley draws Jonathan into the game, can Ripley maintain control? Does it stop at one killing? What if Ripley develops a conscience?
Bachelor football star Joe Kingman seems to have it all. He is wealthy and carefree, and his team is on the way to capturing a championship. Suddenly, he is tackled by some unexpected news: He has a young daughter, the result of a last fling with his ex-wife. Joe must learn to balance his personal and professional lives with the needs of his child.
An aging codger named Geri plays a daylong game of chess in the park against himself. Somehow, he begins losing to his livelier opponent. But just when the game's nearly over, Geri manages to turn the tables.
When Leela is insulted by a group of space-rednecks (like regular rednecks, but in space) she enters the Planet Express ship in a demolition derby. She emerges victorious, but when she brings the damaged ship home and the Professor sees the fuel gauge, he's enraged by the hit he's going to take at the Dark Matter pump. Now the crew have to find a way to break Mom's stranglehold on starship fuel, even if they have to wade through a Lord of the Rings-inspired fantasy-land to do it!
Get ready to power up! When Barbie magically gets pulled into her favorite video game, she is excited to see she's transformed into a fun roller-skating character. In the game, she meets Cutie, the lovable cloud-shaped friend, and Bella, the roller-skating princess. Together, they soon discover a mischievous emoji is trying to take control of the game. As they travel from level to level, Barbie must rely on her amazing gaming skills and out-of-the box thinking to save her team and beat the game!
Seven noble families fight for control of the mythical land of Westeros. Friction between the houses leads to full-scale war. All while a very ancient evil awakens in the farthest north. Amidst the war, a neglected military order of misfits, the Night's Watch, is all that stands between the realms of men and icy horrors beyond.
A live-action sitcom about two 12-year-old girls who start a multi-million-dollar gaming company and take on rap superstar Double G as a business partner.
In present day Minnesota, the Mighty Ducks have evolved from scrappy underdogs to an ultra-competitive, powerhouse youth hockey team. After 12-year-old Evan is unceremoniously cut from the Ducks, he and his mom Alex set out to build their own ragtag team of misfits to challenge the cutthroat, win-at-all-costs culture of competitive youth sports.
When her boyfriend Derwin Davis is chosen as the new third-string wide receiver for the San Diego Sabers, Melanie Barnett decides to attend a local college so she can be with him. While Derwin worries about the plays on the field, Melanie adjusts to her new lifestyle. She gets a play-by-play account of the lives and relationships among NFL wives, girlfriends and mom/managers who use their best game to help their men stay on the field and on their arm.
Two 19th-century footballers on opposite sides of a class divide navigate professional and personal turmoil to change the game — and England — forever.
After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump.
A modern reboot of the classic 70s game show that features two contestants attempting to match the answers of six celebrities in a game of fill-in-the-blank.
The Newlywed Game is an American television dating game show that pits newly married couples against each other in a series of revealing question rounds to determine how well the spouses know or do not know each other. The program, originally created by Robert "Nick" Nicholson and E. Roger Muir and produced by Chuck Barris, has appeared in many different versions since its 1966 debut. The show became famous for some of the arguments that couples had over incorrect answers in the form of mistaken predictions, and it even led to some divorces. Many of The Newlywed Game's questions dealt with "making whoopee", the euphemism that producers used for sexual intercourse to circumvent network censorship. However, it became such a catchphrase of the show that its founding host, Bob Eubanks, continued to use the word throughout the show's many runs, even in the 1980s and 1990s episodes and beyond, when he could easily have said "make love" or "have sex" without censorship. GSN's version of The Newlywed Game airs reruns throughout the week. Network Bounce TV has acquired the reruns from GSN. In 2013, TV Guide ranked it #10 in its list of the 60 greatest game shows ever.
Cult Scottish comedy about the lives of two OAP's (Old Age Pensioners) Jack and Victor and their views on how it used to be in the old days and how bad it is now in the fictional town of Craiglang.
The MATCH GamE (1962) is New to Mark Goodson-Bill Todman and NBC-TV is Based on The Parlor Game at Sardi's Restaurant in 1937 and in 1962, It Became A Reality of A Game Show on NBC-TV Daytime at 4:00-4:25 PM Eastern, 3:00-3:25 PM Central & Mountain and 2:00-2:25 PM Pacific.
Emma, a kind-hearted foster kid who can't catch a break, finds out she has an identical twin sister, Sutton, who - unlike Emma - was adopted by wealthy parents and is seemingly living an ideal life. After their initial meeting, Sutton talks Emma into stepping into her life for a few days while she pursues a lead on their birth mother. Initially excited to do this favor for her sister, Emma soon learns that Sutton has gone missing and could be in trouble. Now, Emma must decide whether to come clean to Sutton's family and risk her own safety in the hope of uncovering her twin sister's true whereabouts, along with the truth about why they were separated in the first place.
"The Game" is a 1970s Cold War spy thriller set in the world of espionage. It tells the story of the invisible war fought by MI5 as it battles to protect the nation from the threats of the Cold War.
The Name of the Game is an American television series starring Tony Franciosa, Gene Barry, and Robert Stack that ran from 1968 to 1971 on NBC, totaling 76 episodes of 90 minutes. It was a pioneering wheel series, setting the stage for The Bold Ones and the NBC Mystery Movie in the 1970s. The show had an extremely large budget for a television series.
The Generation Game was a British game show produced by the BBC in which four teams of two competed to win prizes. The programme was first broadcast in 1971 under the title Bruce Forsyth and the Generation Game and ran until 1982, and again from 1990 until 2002. The show was based on the Dutch TV show Een van de acht, "One of the Eight", the format devised in 1969 by Theo Uittenbogaard for VARA Television. Mrs. Mies Bouwman - a popular Dutch talk show host and presenter of the show - came up with the idea of the conveyor belt. She had seen it on a German programme and wanted to incorporate it into the show. Another antecedent for the gameshow was 'Sunday Night at the London Palladium' on ATV, which had a game called Beat the Clock, taken from an American gameshow. It featured married couples playing silly games within a certain time to win prize money. This was hosted by Bruce Forsyth from 1958, and he took the idea with him when he went over to the BBC. During the 1970s, gameshows became more popular and started to replace expensive variety shows. Creating new studio shows was cheaper than hiring a theatre and paying for long rehearsals and a large orchestra, and could secure a similar number of viewers. With less money for their own productions, a gameshow seemed the obvious idea for ITV. As a result many variety performers were recruited for gameshows. The BBC, suffering poor ratings, decided to make its own gameshow. Bill Cotton, the BBC's Head of Light Entertainment, believed that Bruce Forsyth was best for the job. For years, The Generation Game was one of the strong shows in the BBC's Saturday night line-up, and became the number one gameshow on British television during the 1970s, regularly gaining over 21 million viewers. However, things were about to change. LWT, desperate to end the BBC's long-running ratings success on a Saturday night, offered Forsyth a chance to change channel to host The Big Night.
A teenager from Earth, is brought to another universe known as Videoland to defeat the evil villainess, Mother Brain, as foretold in an Ancient Prophecy.
Two contestants are transported from their everyday lives into a once-in-a-lifetime night of fun and celebration as they play party games with some of their favorite celebrities and compete for the chance to win up to $25,000.
A successful Atlanta attorney's long-lost childhood friends unexpectedly reappear after 25 years. When a dark secret they thought they'd buried resurfaces, the brotherhood bands together to right the wrongs of their shared past - a journey that will push the limits of their loyalty and quench their thirst for revenge.
The Army Game is a British sitcom that aired on ITV from 1957 to 1961. Made in black-and-white, it is about National Service conscription to the post-war British Army. It was created by Sid Colin. Many stars, like Charles Hawtrey, William Hartnell, Bernard Bresslaw, Alfie Bass and Dick Emery became household names, and appeared in the Carry On films, which began with Carry On Sergeant, virtually a spin-off. It was made for the ITV network by Granada Television.
Desperate to take care of his pregnant wife before a terminal illness can take his life, Dodge Maynard accepts an offer to participate in a deadly game where he soon discovers that he’s not the hunter… but the prey.
Celebrities choose a lucky suitor from a hidden panel of singles.